Robotic piano playback
After several weeks of casual spare-time research and implementation, I've finally built a fully working piano playback robot. The usage is simple: someone plays or sings an arbitrary monophonic melody, and the robot, parked on a piano bench, will play it back.
The physical construction of the robot is very simple: it consists of a car with a crane-like arm mounted on it. The arm is used to push down and release a single piano key. On either end of the car, there are sensors which detect if the robot has come too close to the edges of the piano bench. The simplicity of the robot comes at the price of significant limitations, such as only being able to play back melodies on the white keys.
Software is the challenging part of the project. The Mindstorms sound sensor is too primitive to use for pitch analysis. Without hacking it, you can only extract the amplitude of the sound signal, not any frequency details. Instead of the NXT sound sensor, I use a macbook pro and it's built-in microphone. A computer separate from the NXT is involved, so an additional set of communication problems arose.
Here's a rough outline of happens to make the playback work, from capturing the melody line to playing the melody back.
- On the mac, using a Python AppleScript bridge, the QuickTime Player is invoked and starts capturing audio.
- Once the audio is captured into an AIFF file, a very useful pitch detection library called aubio processes the audio file and extracts raw frequency-to-time data, sampled at some tick rate. Compiling this library on OS X was quite a feat!
- Next, the raw data is processed by throwing out extraneous values and extracting a melody
- Once we have the melody line, we inject it into an NXC program, and compile it with the nbc compiler
- This program is then sent via bluetooth to the robot via nxtcom
- Using NXT_Python and Lightblue Glue, the robot is told to execute the program.
Please let me know if you have any questions or suggestions!