2021 - 2024
I manage a team of SWEs and prototypers building Translate and Transcribe for Augmented Reality glasses and beyond. Our work on enabling live translation in everyday glasses was the closing feature at the Google I/O 2022 keynote:
Let's see what happens when we take our advances in translation and transcription, and deliver them in your line-of-sight. — Sundar
2016 - 2018
I created VR View (Google Developer Blog) to help webmasters embed interactive stereo 360 imagery. I also built the first versions of the Expeditions Creator tool, used by teachers to create expeditions for their classrooms (Google Blog).
2015 — 2017
When the web's VR ecosystem was still nascent, I helped to bootstrap it and make the WebVR API available even on low end devices like Google Cardboard. I built and maintained libraries like the WebVR Polyfill to provide head tracking and lens distortion in vanilla JavaScript. WebVR Boilerplate helped me build numerous creative VR experiences to inspire and help novices get started with VR on the web.
2015 - 2019
When you press the blue megaphone button in your browser bar, the computer's speakers emit a combination of audible and inaudible sounds that any nearby machine with a microphone can pick up. The signal triggers a Chrome notification. Clicking it opens the transmitted URL in a new browser tab.
Covered on the Google Research blog, TechCrunch, Verge
2014 - 2017
I invented, prototyped, and built the magnetic input method for the Cardboard headset. The initial run was 10,000 units. There are now more than 20 million viewers out there.
2011 - 2013
I was the lead DevRel Engineer during the Chrome for Android & iOS launches. I specialized in mobile web development, writing articles with millions of views featured on https://html5rocks.com. My secondary focus was on browser audio, including writing an O'Reilly book about the Web Audio API. Since then, I have been an avid user of the API, which came together in a number of open source projects.
2010 - now
My Crowdforge research at CMU showed that Microtask markets like Mechanical Turk can be used to accomplish complex tasks. I then got a taste for the wisdom of the crowds, as well as their foolishness. Could random people on the internet be corralled to create a tech tree? Could they be asked to tinker with an evolutionary origami art system? Can people with opposing viewpoints be brought together to participate in friendlier debates?
2009 - now
I like building things with my hands. It's a nice remedy to staring at screens all day long. Here are some projects that require more than fingers typing on a keyboard.
2007 - 2009
Developed software architecture for significant portions of iWork.com and implemented new features for iWeb and the iWork suite in Objective-C. Also: